This page contains small scripts and other snippets of code, such as JavaScript that can be used in web pages.
var fader = new ElementFader("divElementFaderSource");
fader.Fade(0, 1); // fades the element from an opacity of 0 (transparent) to 1 (opaque)
fader.FadeIn(); // fades the element from its current opacity to being fully opaque
fader.FadeOut(); // fades the element from its current opacity to being fully transparent
fader.Toggle(); // fades the element in if its current opacity is 0; fades the element out otherwise
To see an example of this script, click the Show/Hide Source Code link below; this link uses the script to toggle a div containing the script's code.
/*
* Copyright (C) 2008 Josh A. Beam <josh@joshbeam.com>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
// Creates an object that can be used to fade the given
// element. element can be the element object itself or
// a string containing the element's ID.
function ElementFader(element)
{
var m_Element = (typeof element == "string") ? document.getElementById(element) : element;
var m_CurrentOpacity = 0.0;
var m_TargetOpacity = 0.0;
var m_StopThreshold = 0.01;
var m_FadeFactor = 0.5;
var m_FadeInterval = 40;
var m_Interval = null;
// Get/set the stop threshold. When the opacity reaches
// the target opacity +/- this value, the opacity is set
// to the target opacity and the fading stops.
this.SetStopThreshold = function(value) { m_StopThreshold = value; }
this.GetStopThreshold = function() { return m_StopThreshold; }
// Get/set the fade factor. This is the factor used to
// linearly interpolate from the current opacity to the
// target opacity when fading.
this.SetFadeFactor = function(value) { m_FadeFactor = value; }
this.GetFadeFactor = function() { return m_FadeFactor; }
// Get/set the fade interval. This is the number of
// milliseconds to wait between calls to the DoFade function.
this.SetFadeInterval = function(value) { m_FadeInterval = value; }
this.GetFadeInterval = function() { return m_FadeInterval; }
// Sets the current opacity of the element.
function SetOpacity(opacity)
{
m_CurrentOpacity = opacity;
m_Element.style.opacity = opacity;
m_Element.style.filter = "alpha(opacity = " + (opacity * 100) + ")"; // for IE
m_Element.style.visibility = (opacity == 0) ? "hidden" : "visible";
}
function DoFade()
{
// linearly interpolate from current opacity to target opacity
var opacity = m_CurrentOpacity + (m_TargetOpacity - m_CurrentOpacity) * m_FadeFactor;
SetOpacity(opacity);
// stop fading if close enough to the target opacity
if(opacity > m_TargetOpacity - m_StopThreshold && opacity < m_TargetOpacity + m_StopThreshold) {
SetOpacity(m_TargetOpacity);
if(m_Interval != null)
clearInterval(m_Interval);
}
}
// Starts fading the element from start_opacity to
// end_opacity, with both values being between 0 and 1.
this.Fade = function(start_opacity, end_opacity)
{
// clear previous interval if necessary
if(m_Interval != null) {
clearInterval(m_Interval);
m_Interval = null;
}
m_TargetOpacity = end_opacity;
SetOpacity(start_opacity);
// start interval
m_Interval = setInterval(DoFade, m_FadeInterval);
}
// Starts fading the element in (current opacity to 1).
this.FadeIn = function()
{
this.Fade(m_CurrentOpacity, 1);
}
// Starts fading the element out (current opacity to 0).
this.FadeOut = function()
{
this.Fade(m_CurrentOpacity, 0);
}
// Starts fading the element in if the target opacity
// is currently 0; starts fading the element out otherwise.
// If fading in, the target opacity will be set to the
// value given.
this.Toggle = function(target_opacity)
{
if(m_TargetOpacity == 0) {
if(target_opacity == null)
this.FadeIn();
else
this.Fade(m_CurrentOpacity, target_opacity);
} else
this.FadeOut();
}
}